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<?xml-stylesheet type="text/xsl" href="http://xamlpt.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Gonçalo Chaves : arcade</title><link>http://xamlpt.com/blogs/chaves/archive/tags/arcade/default.aspx</link><description>Tags: arcade</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP1 (Build: 31106.3070)</generator><item><title>SilverArcade.com = XNA em Silverlight</title><link>http://xamlpt.com/blogs/chaves/archive/2009/04/30/silverarcade-com-xna-em-silverlight.aspx</link><pubDate>Thu, 30 Apr 2009 13:10:00 GMT</pubDate><guid isPermaLink="false">7e8b0034-b719-4475-a4b6-24c681638f0a:214</guid><dc:creator>Gonçalo Chaves</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://xamlpt.com/blogs/chaves/rsscomments.aspx?PostID=214</wfw:commentRss><comments>http://xamlpt.com/blogs/chaves/archive/2009/04/30/silverarcade-com-xna-em-silverlight.aspx#comments</comments><description>&lt;p&gt;Agora que o &lt;a href="http://www.codeplex.com/silversprite"&gt;SilverSprite &lt;/a&gt;est&amp;aacute; j&amp;aacute; dispon&amp;iacute;vel para seja poss&amp;iacute;vel integrar o &lt;a href="http://xan.com"&gt;XNA&lt;/a&gt; nas aplica&amp;ccedil;&amp;otilde;es &lt;a href="http://silverlight.net"&gt;Silverlight&lt;/a&gt;, nasceu uma comunidade de jogos casuais: o &lt;a href="http://silverarcade.com"&gt;SilverArcade.com&lt;/a&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Com 23 jogos e um com um modelo de neg&amp;oacute;cio, este &amp;eacute; um excelente exemplo de como se pode tirar partido da tecnologia, e ao mesmo tempo co-existir com um modelo de neg&amp;oacute;cio. &lt;img src="http://xamlpt.com/emoticons/emotion-2.gif" alt="Big Smile" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://silverarcade.com"&gt;&lt;img src="http://www.silverarcade.com/Content/images/logo.png" border="0" style="max-width:550px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Vamos ver o progresso desta plataforma, para que tanto em Zune como na XBOX 360, seja poss&amp;iacute;vel utilizar e exportar os jogos de uma forma mais simples. &amp;Eacute; sempre bom quando podemos reaproveitar j&amp;aacute; os recursos feitos (neste caso, os jogos em XNA), e que estes fiquem dispon&amp;iacute;veis em mais plataformas.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://xamlpt.com/aggbug.aspx?PostID=214" width="1" height="1"&gt;</description><category domain="http://xamlpt.com/blogs/chaves/archive/tags/silverlight/default.aspx">silverlight</category><category domain="http://xamlpt.com/blogs/chaves/archive/tags/xna/default.aspx">xna</category><category domain="http://xamlpt.com/blogs/chaves/archive/tags/arcade/default.aspx">arcade</category><category domain="http://xamlpt.com/blogs/chaves/archive/tags/jogos/default.aspx">jogos</category></item></channel></rss>